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Methodology

  /  Methodology

Kimet Method

More than 30 years of experience in the professional field

The Kimet Method is the only intelligent system for comprehensive sports training planning developed for any level, competition and age.

1Own

In order to develop players’ talent in the long term, we have created our own methodology.

2Applied

Based on 104 key player skills for the development of an optimised game model.

3Contrasted

The Kimet Method is the result of more than 30 years of professional sports experience in elite competition in Spain, tested by professional clubs and international sports organisations.

The Kimet methodology is dynamic and adapts to the profile of each team, club, player and competition.

You will be able to quantify the performance of your team and optimise the individual and collective talent of your staff.

The Kimet Method enhances the talent of your players; developing the physical-cognitive abilities of the athlete and improving the technical and tactical perception of the athlete.

Virtual platform (digital tool) easy and simple to use with which you can work collaboratively with each of the members of the technical sports team of the entity.

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Our methodology adapts to the budget of any club or coach: modest or high competition.

It has a continuous training plan and a comprehensive sports management service for the complete implementation of the Kimet Method in any entity.

Kimet was born in the sporting world of football, but its sporting methodology is applicable to any individual or collective sport.

The Kimet Method is the union of 4 combinable products for the application of the developed methodology

Our Methodology is based on 9 objectives:

/1

DEFINE PLAYER PROFILE

Establish a general and specific player profile by position to develop their talent and create our ideal model.

/2

DEFINING TRAINING CONTENT: TRAINING STRUCTURE

104 football training contents are the basis of our football training model and structure.

/3

SEQUENCING CONTENT BY STAGE

At each stage, the contents suitable for the development of the player's talent and the order in which they are to be used are chosen.

/4

DEVELOPING THE TRAINING PLAN

Taking into account the category, level and gender, we create the team's annual work plan by organising the contents.

/5

DESIGNING TRAINING SESSIONS

We choose the most effective exercises at all times and design all the sessions of the season in detail.

/6

DEVELOP TACTICAL FUNDAMENTALS

We work transversally in the sessions and in the competition on the basic tactical fundamentals of the game.

/7

DEVELOPING AN EVOLUTIONARY PLAN FOR COLLECTIVE TACTICS IN COMPETITION

Based on the level of our team we develop a plan for the use of the various systems and game models.

/8

DEVELOPING ONE’S OWN GAME MODEL

At the performance stage we use 38 training contents to create our own game model adapted to the team.

/9

DESIGN WEEKLY PLAN ACCORDING TO GAME MODEL

Competition, pattern of play and opponents determine our team's weekly training plan.

/1

DEFINE PLAYER PROFILE

Establish a general and specific player profile by position to develop their talent and create our ideal model.

/2

DEFINING TRAINING CONTENT: TRAINING STRUCTURE

104 football training contents are the basis of our football training model and structure.

/3

SEQUENCING CONTENT BY STAGE

At each stage, the contents suitable for the development of the player's talent and the order in which they are to be used are chosen.

/4

DEVELOPING THE TRAINING PLAN

Taking into account the category, level and gender, we create the team's annual work plan by organising the contents.

/5

DESIGNING TRAINING SESSIONS

We choose the most effective exercises at all times and design all the sessions of the season in detail.

/6

DEVELOP TACTICAL FUNDAMENTALS

We work transversally in the sessions and in the competition on the basic tactical fundamentals of the game.

/7

DEVELOPING AN EVOLUTIONARY PLAN FOR COLLECTIVE TACTICS IN COMPETITION

Based on the level of our team we develop a plan for the use of the various systems and game models.

/8

DEVELOPING ONE’S OWN GAME MODEL

At the performance stage we use 38 training contents to create our own game model adapted to the team.

/9

DESIGN WEEKLY PLAN ACCORDING TO GAME MODEL

Competition, pattern of play and opponents determine our team's weekly training plan.

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We solve all your doubts

Contact us and we will help you with all your projects and dreams.

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